All files are licensed as GPL software except 'wave.c', 'wave.h', 'wassert.c', 'wassert.h', 'ddutil.h', and 'ddutil.cpp' which are copyright 1995-1997 Microsoft Corporation. I pulled them from the MSDN library. See 'license.txt' for full license info.

Warning! Contains code dating back to the mid-90s ... very sloppy in parts! The files have a cpp extension, but are pretty much straight C.


Instructions:
Open the dsp or dsw file in MS Visual C++. You will have to remove my reference to winmm.lib and add it again manually. It should be in VC98\Lib. Follow the same procedure for the DirectX headers and libraries. If you cannot find the DirectX 7 files, contact me and I can probably send them to you.

The best way to jump in would probably be to build a debug version and run a trace on the function calls. If you have any problems or questions, you can reach me at netstorm.org.


- ev